Genshin Impact’s Gacha System: Understanding the Pity System and its Flaws – Gamerant

Genshin Impact’s Gacha System: Understanding the Pity System and its Flaws

HoYoVerse, formerly known as MiHoYo, has made a name for itself with its action RPG live-service game, Genshin Impact. The game features a pair of traveling twins who are separated in the land of Teyvat and need to be guided by Paimon, a strange creature who serves as the player’s companion throughout their adventure. While Genshin Impact is known for its large, expansive fantasy world, it is also known for its large cast of playable characters. In fact, there is a fairly long list of 68 playable characters in Genshin Impact.

Although this may seem like it provides plenty of viable options for fans to create their dream team to tackle story quests and daily commissions with ease, it comes with a very big catch. Genshin uses a gacha system that has made a name for itself over the years in controversies and criticism. What some Genshin Impact players may not know is that the gacha mechanics come with a “pity” system that rewards unlucky players. However, this comes with its own flaws.

Gacha and Pity System

The game’s wish system involves players depositing Primogems in Genshin Impact to pull from a pool of five or four-star characters and four or three-star items and weapons. The rates for the items are the highest and come at around 95% drop rate. Characters have a rough, rounded 5% chance of being pulled, and these rates change on the respective banner. However, Genshin Impact has a rule that if a player reaches a total of 90 total pulls across a character banner, then they are guaranteed to receive a five-star character, even those with limited rate-up.

There is also a rule that every time a player manages to obtain a five-star character with their 0.6% drop rate, they have a 50-50 chance of getting either the limited character or a standard one. If fans “lose” this 50-50 gamble by getting the standard character, then the next time they pull a five-star is guaranteed to be the limited character. Weapon banners also use a similar pity system, but players must lose two 50-50 chances before getting the rate-up weapon with pity.

The High Promises and Problems of Genshin Impact

When looking at Genshin Impact’s pity system and guarantees, some players may understand why Genshin fans and loyalists consistently pull for characters or collect free Primogems without much thought. With the thought that it only takes 90 pulls to get a limited character like Genshin Impact’s Yoimiya, it sounds easy enough to save up to get a new character. However, this can still harm fans like other free gacha games can.

The phrase “there’s always a chance” is associated with gambling addiction for a reason, and while Genshin Impact having a 90-pull guarantee is good, players will likely continue to pull until they reach the guaranteed thresholds. This is a big problem due to the fact that Primogems in the game are hard to come by, and 90 pulls’ worth of Primogems costs over a hundred dollars if one were to buy the premium currency with real-world money.

In addition, these guarantees are only in place for the five-star characters, and while the five-star Genshin Impact characters are commonly desired for a reason, this reason is not enough for the four-stars. Although there is a 50-50 in place between limited and standard four-stars, these pulls can be as far apart as possible. There have been many times where players have managed to get duplicates of a limited five-star and none of the four-stars in a banner.

In the end, HoYoVerse should look to balance the pity mechanic a bit more, as the flaws greatly hold back what can serve players well with sufficient support. Genshin Impact is available on mobile, PC, PS4, and PS5.

Dagens Gamerant VideoRul for at fortsætte med indhold relateret: Genshin Impact afslører Fontaine Vision.

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